Work

A considered selection, not a repository firehose.

Independent projects and experiments with enough context to explain what they are, why they exist, and what they are teaching me.

Aeonmarked

A systems-heavy sandbox roguelike exploring deterministic simulation, data-driven content, and emergent play.

  • Godot 4
  • C#
  • YAML

lukebayliss.com

A personal technical space for writing, interactive explanations, selected work, and direct contact.

  • Astro
  • MDX
  • React
  • Tailwind CSS